Preparing Tomorrow's Teachers to Use Technology logo
Digital Equity
part of the Education Reform Network
Digital Equity logo

You are in: Educational Type —>

Activity

A task or exercise that students are asked to do-often as part of a lesson plan or other larger unit of instruction-to help them develop particular skills, knowledge, or habits of mind. Usually, the goals and outcomes are broad.

  • Active Learning with Technology
    The first 6 modules of the Active Learning with Technology professional development portfolio set the stage for understanding how constructivist learning environments are created and implemented. The modules demonstrate learner-centered instructional and classroom management settings such as inquiry-based learning, project-based learning, small group learning, and using commonly available software to support a learner-centered environment.
  • Activites for ESL Students
    Over 1,000 activities in 28 different languages to help students learn English. Activities include games, puzzles and quizes.
  • Amusement Park Physics
    This interactive exhibit, part of the Annenberg/CPB Exhibits Collection, explores how the laws of physics play a role in the design of amusement park rides. Activities in the exhibit invite visitors to design a roller coaster and determine the outcomes of bumper car collisions.
  • Appetizers and Lessons for Mathematics and Reason
    A huge collection of activities, study tips, video clips and on-line books designed to develop skills in mathematics and reasoning.
  • Black History Treasure Hunt & Quiz
    Centered around a 12-question quiz, this website encourages users to explore other Internet-based resources related to each question in order to try find the answer to each question.
  • CIESE Online Classroom Projects
    CIESE sponsors and designs interdisciplinary projects that teachers throughout the world can use to enhance their curriculum through compelling use of the Internet.
  • CIMEL
    CIMEL is an acronym for Constructive, collaborative Inquiry-based Multimedia E-learning and results from an NSF-funded project at Lehigh University. Site provides a prototype of media-based computer course.
  • Clickable Poems
    Clickable Poems is electronic hypertext linking poetry, history and culture. Learn about living and dead poets, and create poems.
  • Computer Literacy Course Tutorial
    Computer Literacy Course TutorialHalifax Regional CAP Association 2001This is a course, on line, and also on a cd that takes teachers through the basics of the Internet.These materials have been developed by the Standardised Materials Training Team of the Halifax Regional CAP Association.
  • Congress for Kids
    An interactive site with quizes and tours that are designed to make learning about Congress fun for students.
  • Convergent Learning
    The Resource for Education Technology Leaders focusing on K-12 educators. Site contains a Software Reviews and Announcement Database, articles from Technology&Learning Magazine, articles from Educators in Educators' Outlook, Events and Contests listings, Reader suggested Web sites, and weekly news updates on education technology leaders.
  • Create a Graph
    An interactive website where the user selects one of four types of graphs to generate. The user then plugs in data, and sees a graph representing the data.
  • Digital Divide Lesson
    A lesson for 7-12th graders where students study the digital divide through a comparison with other historical dividessuch as race and poverty.
  • Educational Resources on Asia
    Educational Resources on AsiaThis site provides resources and links to educational material relating to Asia. These include reference works, online periodicals, educational films and suppliers, K-12 curriculum materials and vendors, full-text of significant historical documents (primarily constitutional), as well as demographic, economic, educational, and political statistics.
  • Gallery of Interactive Geometry
    A collection of interactive geometry activities developed by the Geometry Center at the University of Minnesota.
  • Innovative Classrooms
    Highlights schools and classrooms where learning is active and technology is well-integrated.
  • Intel Education: Seeing Reason
    Seeing Reason is a classroom workspace for investigating cause and effect relationships in complex systems. At the heart of Seeing Reason is an interactive mapping tool that helps students map relationships and construct models of their understanding.
  • Interesting Things for ESL/EFL Students
    This web site is for people studying English as a Second Language (ESL) or English as a Foreign Language (EFL). There are quizzes, word games, word puzzles, proverbs, slang expressions, anagrams, a random-sentence generator and other study materials.
  • International Education and Resource Network - iEARN
    iEARN is a non-profit global network that enables young people to use the Internet and other new technologies to engage in collaborative educational projects that both enhance learning and make a difference in the world. Site contains student magazine and examples of projects.
  • Journey North:A Global Study of Wildlife Migration
    Project uses media and communications to improve math and science education. Journey North tracks a dozen migratory species each spring.
  • Kidlink's KidSpace: A Place for Students to Publish and Share
    KidSpace is a creative, innovative environment developed by teachers working in Kidlink for many years. Teachers and students who participate in Kidlink activities publish and share their work in this for the dynamic, template driven, collaborative community.
  • Lego Robolab
    The ROBOLAB software, jointly developed by National Instruments, Tufts University, and LEGO Dacta, is engineered for the classroom and teaches basic computer programming, robotics, and automation skills.
  • LeTUS Curricula
    Project-based science curricula for 4th - 9th grade.
  • Lovin Learning: Video Production
    This is the introduction to a series of workshops designed to help educators implement filmmaking in the classroom.
  • Medicine/Biosciences Modeling Curriculum Resources
    This site provides a collection of interactive exploratory tools in medicine and the biosciences, with a focus on the areas of epidemiology (study of the spread of diseases), pharmacokinetics (the study of drug interactions in the body), and physiology (the study of how the body works).
  • NASA - MSU/Bozeman CERES Project
    Faculty at Montana State University and classroom teachers from across the nation have developed an extensive library of on-line and interactive K-12 science education materials for teaching astronomy.
  • National Library of Virtual Manipulatives:Interactive Mathematics
    An extensive collection of Standards-based virtual math manipulatives with activities, organized by grade level and math topic.
  • Palm Pages
    Hi-CE (Center for Highly Interactive Computing in Education at the University of Michigan)present a collection of Palm applications for the classroom along with instructions for each.
  • Powers of Ten and the Human Body
    Based on a webcast from the California Academy of Science,this website contains interactive activities and tools to help students learn about "the powers of ten" and the human body.
  • Science Is Fun
    The master of chemical demonstrations, University of Wisconsin-Madison Chemistry Professor Bassam Z. Shakhashiri, shares the fun of science through home science activities, demonstration shows, videos, and books.
  • Simple SokoMind logic puzzles
    The "simple" SokoMind logic puzzles are freeware puzzles for Windows 95 (and higher) that can engage students as young as kindergarten in insightful problem solving activities. This software fits on a floppy disk and can easily be distributed.
  • Stock Market Game Worldwide
    The Stock Market Game is an education program for school kids, college students, and continuing education. SMG is the original game in USA since 1977.
  • The Quality Information Checklist
    This website is designed to help determine if information found on the Internet is quality information. There is an interactive quiz with examples.
  • The Teachers Internet Use Guide
    This Web site helps teachers design, develop, and implement Internet-based lessons that are aligned with Texas state standards.